Author/Gamer Michael Curtis talks with John about his wonderful gaming reference work, The Dungeon Alphabet
and about old school gaming in general.
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has pursued some eclectic pastimes. He’s been a sailor, a bartender, a night watchman, and a stunt double for a bear. He has written horoscopes, found the Ark of the Covenant, fallen off a mountain, and ridden a camel and an elephant. When he wasn’t doing that, he studied dead languages, swam with sea monsters, and made a fool of himself on several theatrical stages. Yet, despite all these adventures, some of the most fun Michael’s ever had occurred entirely inside his own head.
With thirty years of gaming experience, Michael only recently entered the professional field of roleplaying game design, but has already made his mark. He’s the author of both the Three Castles Award-winning The Dungeon Alphabet and the nominated Stonehell Dungeon: Down Night-Haunted Halls. His writings also appear in the Lovecraftian game supplement, Realms of Crawling Chaos. He has written articles for Silver Gryphon Games Monthly, Knockspell, and Fight On! magazines and maintainsThe Society of Torch, Pole and Rope, a blog dedicated to old-school gaming. He is also the author of an upcoming adventure for Goodman Games’
Dungeon Crawl Classics RPG.
In addition to role-playing, Michael has a passion for the past. He loves learning about history and being involved with historical preservation, and volunteers his time at a local historical society. To pay the bills, he works as an archivist and librarian, where his interest in history, old books, and antiquities serves him well.
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